Yep.that’s right, I spin the wheels waiting to get the aquarium house furniture item or one of the sparkle pets. Now all I do in prodigy every day is spin the wheels. Another time I went to the copper coin island sort thing, I went on one of the pads that toke you to the epics and I saw epics I never saw before that I wanted! But when I tapped it.all it said was “OnLy MemBers Can BaTtLe thE EpIcs” I was MAD. Then the more I started playing the game I figured out, that almost EVERYTHING you wanted need member ship! (Buddies,Armor,Evolving Pets,Morph Marbles,Furniture for your house,More spins on the wheels,Bigger houses,Boosts for mini games,Buying pets from Dino dig and so much more!) But seriously.i would play the game more if you didn’t need member ship for EVERYTHING. I tried to buy one but the membership made me NOT get one, all though I looked through the hamsters section and at least I could get ONE.
When I first started the game I found the pet shop and lamp light town and I was FREAKED OUT (mostly because I love animals) So I wanted to buy a pet, I looked through the catalog and all I saw were.MEMBER PETS. If they could dial back the consumerism and the constant pressure - on Children - to get a membership this would be an excellent game. A child could play for an entire day without ever completing a single math problem, which defeats the overall educational purpose of the game. The child playing the game’s focus distinctly shifts from fun math review to buying pets, hairstyles and things (and then arguing with parents over purchasing a membership). Each spell battle earns you gold that you are meant to buy things with in the game, but you can only buy certain things without a membership. Key pieces of the game are unavailable until a membership is purchased, and they even go so far as to not allow you to wear or use armor you have earned because you are not a member. After every challenge the child completes there is a reminder to purchase a membership. However, this game shamelessly markets to its players to push a monthly or annual membership. (I do wish it did more to explain how they came up with the correct answers.) The game will not teach new skills, but will review previously learned skills. The game will also focus on specific skills planned out by the child’s teacher. The game will differentiate based on the child’s answer, steadily increasing in difficulty until the game figures out where the child’s math level is (1st - 8th). As far as motivating children to practice math skills, this game is on top.